Vector Magnitude Formula:
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The magnitude of a vector represents its length or size in space. It's a scalar quantity calculated as the square root of the sum of the squared components of the vector.
The calculator uses the vector magnitude formula:
Where:
Explanation: The formula extends the Pythagorean theorem to 2D or 3D space, calculating the straight-line distance from the origin to the point defined by the vector components.
Details: Vector magnitude is fundamental in physics, engineering, and computer graphics for determining quantities like force, velocity, and distance. It's essential for normalizing vectors and comparing vector sizes.
Tips: Enter at least X and Y components. The Z component is optional for 3D vectors. The calculator works with both positive and negative component values.
Q1: What's the difference between magnitude and direction?
A: Magnitude is the length of the vector (a scalar), while direction describes where the vector points (often expressed as angles or unit vector).
Q2: Can magnitude be negative?
A: No, magnitude is always a non-negative value as it represents a length or distance.
Q3: How is 2D magnitude different from 3D?
A: 2D magnitude ignores the Z component. The calculation is similar but with one fewer dimension.
Q4: What units does the magnitude have?
A: The magnitude has the same units as the vector components. If components are in meters, magnitude is in meters.
Q5: What's the magnitude of a zero vector?
A: The magnitude is zero, as all components are zero.